
Virulence
Stat traitThe simplest upgrade there is: it raises all of your damage. Every extra pick compounds on top of the last, so stacking it pays off quickly.

Rapid Replication
Stat traitYour virus fires faster, putting more shots into every fight. Like other stat traits, each extra pick compounds with the ones you already hold.

Streamlined Capsid
Stat traitRaises your move speed so you can weave through crowds and dodge more easily. Each extra pick compounds with the ones you already hold.

Lipid Envelope
Stat traitRaises your maximum health and heals you by the same amount on the spot, making it both a safety net and an instant top-up.

Segmented Genome
Stat traitAdds extra projectiles to every shot, with even more at the highest tiers. It's offered rarely, and grows rarer still each time you take it.

Neuraminidase Boost
Stat traitYour shots pierce through extra cells, more at higher tiers. It's also one of the shot-changing traits that pair up into synergies.

Reassortment
Stat traitYour signature ability charges faster and refills right away. Each extra pick compounds, so you can lean hard on your class power.

Pyrogenic Fever
Status traitYour shots set cells burning, dealing damage over time after each hit. Higher tiers make the flames hotter, turning every shot into a lingering threat.

NSP4 Enterotoxin
Status traitYour shots poison cells, and the poison stacks up with repeated hits. Higher tiers make each stack hurt more, rewarding steady fire on one target.

Cold Adaptation
Status traitYour shots sometimes chill a cell and slow it down for a moment. Higher tiers deepen the slow, though a cell only carries one chill at a time.

M2 Ion Channel
Status traitYour shots turn electric: they tear through shields, can shock, and arc to a nearby cell. Armor isn't affected, so it shines against shielded enemies.

Lytic Burst
Projectile traitShots burst on impact, hurting every cell around the hit. The blast grows with each pick, and it's one of the shot-changing traits behind synergies.

Cell-to-Cell Spread
Projectile traitYour shots jump on to more cells after the first hit, chaining through a crowd. Higher tiers add more jumps, and it's a shot-changing trait for synergies.

Fomite Ricochet
Projectile traitShots bounce off walls and tissue instead of stopping, so missed shots get a second chance. Higher tiers add more bounces, and it forms synergies too.

Endosomal Recycling
Projectile traitShots fly out to full range and come back, hitting again on the return. Extra picks add more round trips; it's rarely offered and forms synergies.

Satellite Virus
Projectile traitSatellite virions orbit around you and damage any cell they touch. Higher tiers add more satellites and make each one hit harder, building a spinning ring of damage.

Syncytial Pulse
Projectile traitYou release a pulse of damage around yourself on a regular timer. Higher tiers pulse more often and hit much harder, punishing cells that crowd in close.

Lateral Budding
Projectile traitSmall homing darts bud off both your sides on a timer. More strength fires them more often and adds extra pairs, though darts don't carry your other shot traits.

Stolen Membrane
Defence traitA shield that soaks up incoming hits and recharges after a short break from damage. It shows as a cyan line under your health bar.

Glycan Armor
Defence traitArmor that absorbs part of every hit and regrows once you avoid damage for a while. It shows as a grey line under your health bar.

Incubation Period
Survival traitGrants an extra life: the next time you'd die, you go dormant and respawn with part of your health. It's very rarely offered and needs Extra Lives unlocked.

Shedding Burst
Dash traitEvery dash bursts where you leave, then leaves behind a ring that keeps hitting cells. More dash-burst traits make the ring bigger and longer-lasting.

Febrile Wake
Dash traitYour dash bursts leave a ring that sets cells burning. It shares a single ring with your other dash-burst traits, so their effects combine in one spot.

Toxic Wake
Dash traitYour dash bursts poison cells and leave a toxic ring behind, which keeps adding more poison to anything that lingers inside it.

Cold Snap
Dash traitYour dash bursts leave a chilling ring that can slow cells for a moment. Higher tiers make the slow stronger, helping you escape or kite a crowd.

Ion Surge
Dash traitYour dash bursts leave a charged ring that jolts cells with electric damage. Higher tiers make every jolt hit much harder.

Aerosol Plume
Dash traitMakes your dash bursts and their rings bigger, spreading every dash effect over more ground. It's only offered once you already hold a dash-burst trait.

Transcytosis
Dash traitYour dash becomes a teleport through cells and tissue walls, reaching farther at higher tiers. It always lands at the farthest safe spot, never in a wall or pit.

Helper Virions
CompanionA little helper virion follows you around and keeps shooting the nearest cell. Each extra pick adds another helper, building a small escort of your own.

Guide RNA Library
Power-up traitEvery power-up lasts longer, CRISPR included, giving you more time to rampage while it's active. Higher tiers stretch the duration even further.

Spacer Acquisition
Power-up traitEvery power-up appears more often, CRISPR included, so you spend more of each fight powered up. Higher tiers raise the drop rate much further.

Cas Cascade
Power-up traitEvery power-up starts and ends with a big blast around you. The blast grows with each pick, turning every pickup into a double explosion.

Gene Drive
Power-up traitEvery kill while a power-up is running keeps it going longer. With CRISPR, every cell you cut extends it, so a good streak can last a long time.

Elemental Potency
Power-up traitMakes every elemental power-up stronger, from Chain Lightning to Umbra. Higher tiers push the boost much further for players who love chasing power-ups.

Oncolytic Payload
Cancer traitDeal more damage to tumors and their cells, helping you destroy a cancer before it spreads. It unlocks alongside Tumors & Metastasis.